Stylized hands basemesh
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Vincenzo Sorrentino
.FBX of the basemesh hands that I've created for my stylized character, I really hope you will find them useful for your projects
If you want to preserve the polygroups when you import the fbx you have to enable "Import Mats as Polygroups" (SEE THE SECOND SCREENSHOT)
Artstation profile : https://www.artstation.com/scream4scare
Size
522 KB
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